cosmeticIntermediatenewmc 1.20.x – 1.21.x21 lines
floating damage numbers
spawns colored damage numbers above entities when hit. critical hits in gold/bold, low damage in gray, headshots in red.
required addons — install before reloading
- download skBee ↗Adds scoreboards, hologram text, and other things Skript can't do on its own.
Drop each
.jar into your plugins/ folder, then restart your server.damage-indicators.sk21 lines
on damage: if victim is not a player: set {_color} to "&7" set {_text} to "%damage%" if damage > 10: set {_color} to "&6&l" set {_text} to "&6&l-%damage% &7CRIT" else if damage < 2: set {_color} to "&7" set {_text} to "&7-%damage%" else: set {_color} to "&c" set {_text} to "&c-%damage%" spawn 1 text display at location 0.5 above victim: set text of entity to {_text} set billboard of entity to center set view range of entity to 32 set {_indicator} to entity wait 1 second delete {_indicator}
get it running
damage-indicators.sk · 21 lines · needs skBee- 1
copy or download
grab the .sk file with the buttons up top.
damage-indicators.sk· ready to drop in - 2
drop it in your scripts folder
save it exactly here on your server — no typos, just copy the path:
…/plugins/Skript/scripts/damage-indicators.sk - 3
reload in-game
run this in chat or console — your script goes live instantly:
/sk reload damage-indicators
that's it — your script is live. hop in-game to try it.
/ related templates
more cosmetic templates
cosmetic
custom death messages
replace the default death messages with custom colored variants. different message per damage type (pvp, fall, lava, drown, etc.)
cosmeticevent countdown bossbar
display a server-wide bossbar counting down to a timed event. color shifts from green → yellow → red as time runs out.
cosmetichex gradient chat text
send chat messages with smooth hex-color gradients (think rainbow ranks or fade-from-red-to-yellow). Skript 2.7+ supports the syntax — this template wraps it in a reusable function.